Opinion
Games for Lunch: Def Jam Rapstar

Games for Lunch chronicles the first hour of a different game every Monday, Wednesday and Friday. Each hour ends with the answer to the only question that matters at that point: Do I want to keep playing? For more information, check out the Frequently Asked Questions.

Developers: 4mm Games, Terminal Reality, Def Jam Interactive
Publisher: Konami
Release Date: Oct. 5, 2010
Systems: Xbox 360 (reviewed), PS3, Wii
ESRB Rating: T
Official Web site

In a nutshell: Rap rap, a ribbity rap rap, a rip rop ribbity do!

[Comments][read more]

Feature
Fable 3 (Xbox 360)

The hero doesn’t die. That’s not how it goes. Heroes are the story, the lifeblood that courses through the veins of the plot, and when they go down, it’s only so that they can have a miraculous comeback and build up some drama. So what happens when you take away death, and the fear of it?

That was one of the questions that Fable 2 asked. And the answer they came up with was that they shouldn’t be threatening your life, but rather the lives of those around you. You had your dog, you might have had your family and you had the lives of everyone else in the land, all in your hands to varying degrees.

[Comments][read more]

Opinion
Games for Lunch: Enslaved: Odyssey to the West

Games for Lunch chronicles the first hour of a different game every Monday, Wednesday and Friday. Each hour ends with the answer to the only question that matters at that point: Do I want to keep playing? For more information, check out the Frequently Asked Questions.

Developer: Ninja Theory
Publisher: Namco Bandai
Release Date: Oct. 5, 2010
Systems: Xbox 360 (reviewed), PS3
ESRB Rating: T
Official Web site

In a nutshell: Boy meets girl, boy and girl escapes from slave ship, girl controls boy through telepathic headband...

[Comments][read more]

Opinion
Games for Lunch: Ninety-Nine Nights II

Games for Lunch chronicles the first hour of a different game every Monday, Wednesday and Friday. Each hour ends with the answer to the only question that matters at that point: Do I want to keep playing? For more information, check out the Frequently Asked Questions.

Developers: Q Entertainment, Feelplus
Publisher: Konami
Release Date: June 29, 2010
System: Xbox 360
ESRB Rating: M
Official Web site

In a nutshell: Press X until everything is dead or you're bored, whichever comes first.

[Comments][read more]

Opinion
Games for Lunch: Green Day: Rock Band

Games for Lunch chronicles the first hour of a different game every Monday, Wednesday and Friday. Each hour ends with the answer to the only question that matters at that point: Do I want to keep playing? For more information, check out the Frequently Asked Questions.

Developers: Harmonix, Demiurge Studios
Publisher: MTV Games
Systems: Xbox 360 (reviewed), PS3, Wii
Release Date: June 8, 2010
ESRB Rating: T
Official Web site

In a nutshell: Hitchin' a Ride on Rock Band's popularity

[Comments][read more]

Opinion
Games for Lunch: Dead Rising: Case Zero

Games for Lunch chronicles the first hour of a different game every Monday, Wednesday and Friday. Each hour ends with the answer to the only question that matters at that point: Do I want to keep playing? For more information, check out the Frequently Asked Questions.

Developer: Capcom
Publisher: Capcom
Release Date: Sept. 28, 2010
System: Xbox 360
ESRB Rating: M
Official Web site

In a nutshell: Beats paying $60 to try out the full game, but doesn't beat paying $0 for a demo.

[Comments][read more]

Additional Articles:

[01] [02]


FAQ | Privacy Policy | Contact | Advertise

© 2013 Gameroni/Venter Media
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. Opinions expressed on this site are the sole opinions of those posting content and do not necessarily reflect the opinions of Gameroni, its staff, sponsors or any third parties. For privacy concerns, please review the site privacy policy.