Homeworld 3 available now on multiple storefronts

Buy the next entry in the series at the digital store you prefer.

Written by Jason Venter
Published May. 13, 2024

The next installment in the Homeworld series is now available to purchase on Steam and the Epic Games Store, publisher Gearbox announced today. Homeworld 3 is the latest entry in the strategy series, which dates back to 1999.

Originally developed by Relic Entertainment, the series has been carried forward by Blackbird Interactive since Homeworld: Deserts of Kharak in 2016. That studio is responsible again for Homeworld 3, which is the first major release in the franchise in 8 years.

According to the press release, you should expect the following key features:

  • A storyline set 100 years after the events of Homeworld 2, with a new protagonist working to determine the meaning of “the anomaly” in order to save the galaxy.
  • New dimensions of strategic gameplay with cover-based tactics and varied terrain, all rendered in stunning, state-of-the-arg graphics to simulate real-time ship damage, accompanied by responsive audio that helps create greater immersion and realism.
  • A ‘War Games’ mode for cooperative play, fusing RTS gameplay with roguelike elements as up to three human players claim rewards and grow stronger over successive runs.
  • A classic ‘Skirmish’ mode to test tactical skills against human and AI opponents, with battles that accommodate as many as six totaly players (along with mod support made possible through a partnership with Mod.io).

The average Homeworld 3 score on Metacritic is currently 79, after four ratings, but that number could change a lot by the time critics at additional outlets put more time in with the game. Are you excited to return to Homeworld?

Jason Venter
Jason Venter (Managing Editor)

Jason Venter has been writing about games since he discovered the medium as a small child, but people didn't start paying him until around 2002. He began by writing online at HonestGamers, the site he founded, and spent a few years writing for Hardcore Gamer Magazine. Since then, he has freelanced for leading outlets such as IGN, GameSpot, Polygon, and numerous others. When he's not playing and writing about video games, he spends what little time is left writing and publishing fantasy novels.

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