Pokemon Legends: Z-A

Main Mission 02: Escape from the Battle Zone!

As the mission begins, Taunie is just ahead of you. She leads you partway through the battle zone, sticking close to your side. Simply follow her as she leads you along the alleys, until she announces that you have nearly arrived at your destination.

Trainer Battle: Brigitte the Waitress

Before you can resume your run through the battle zone, a newcomer catches up to you. She is Brigitte the Waitress.

To win in battle, you must defeat Brigitte's two Pokemon: Cleffa and Bunnelby. The two monsters are at a low enough level that they shouldn't give you any trouble. Just keep circling while you let your partner move in and use strong attacks to quickly drain HP.

When you win the battle, you receive 192 Poke Dollars.

Another meeting

After besting Brigitte, follow Taunie again. She leads you to another interaction, this time with a group of three Pokemon trainers. They are ready to bust you up, because you're in the battle zone and that's what people do there after night falls. However, a new Pokemon appears: Floette.

The rival trainers are still ready to cause trouble, but they change their minds after a demonstration of power. The wimpy looking critter uses a Light of Ruin move. After the demonstration, your antagonists leave you alone in the alley with Taunie and Floette.

Head to the safe spot that Taunie said she knows of.

Follow Taunie again. She waits on the opposite side of a translucent gate. Simply approach it and press the A button to leave the battle zone. However, you're not at the safe spot quite yet. To Taunie's right, there are some open doors. Head through them and follow the corridor to reach your destination: Hotel Z.

Go into Hotel Z.

Taunie leads you to the building. Follow her and pass through the door when you are ready. Taunie greets a lanky fellow who stands behind the front desk in the lobby.

Get checked in to Hotel Z at the front counter.

Walk over to the counter, where Taunie waits. There is a lanky fellow behind it, who you should talk to.

A cutscene follows. In it, a green bit of slime crawls out of your travel bag and slides across the floor, though you aren't looking in its direction and thus don't see it. The stranger doesn't mention it, and instead introduces himself as AZ. He believes you have come to Lumiose City for a reason.

AZ hands over the Key to Room 202. You also receive your next objective within the mission.

Take the elevator up and find room 202.

Head past where Taunie stands near the counter and enter the elevator. Select floor 2F.

When you arrive on the next floor, there are two doors ahead of you. Enter the one on the left using your key.

Lie down on your bed and get a good night's sleep at last.

Inside the room, you'll find pleasant furnishings. The game instructs you to lie on the bed. Simply walk over to it and press the A button, which triggers a cutscene and then another objective.

Answer the door to see what Taunie wants.

Cross the room to the door and head into the hallway to talk to Taunie. She takes you to the building's roof, and you get your first look at Lumiose City from higher ground. While you are up there, she asks if you can give her a hand.

Agree to help, and then you'll exchange a fist bump as the green slime watches from an overhead eave. The mission is marked complete and another cutscene follows. Then the next mission initiates.

 

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Jason Venter (Associate Editor)

Jason Venter has been writing about games online since 1998, when he founded HonestGamers. He also wrote for Hardcore Gamer Magazine for its entire print run. Since then, he has freelanced at IGN, GameSpot, GamesRadar, Polygon, Game Rant, and elsewhere. In his spare time, he writes, publishes, and markets fantasy novels. Yes, he likes writing.
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